{Traveling to space is about to get a good deal more easy

San Francisco-based SpaceVR is set to become the world’s first platform for creating live, cinematic, virtual space tourism using mini satellites equipped with state-of-the-art VR cameras. The company has just declared they have raised a respectable sum of seed financing led by a $1 million investment from Shanda Group along with another $250,000 from Skywood Capital. The investments will be used to quicken the ongoing development and launch of SpaceVR’s Overview 1, what they are saying will be the world’s very first virtual reality camera satellite.
SpaceVR, founded in early 2015, is based in the center of San Francisco’s emerging nano-satellite business. The startup is looking to benefit from the latest in satellite technology that is miniaturized to create breathtaking and immersive space travel encounters that can be seen on all present virtual reality apparatus. SpaceVR’s state of the art satellites, called Overview 1, will give users incredible panoramic views of Earth from space and allow them to experience the very first 360-degree video content from Low Earth Orbit. CEO Ryan Holmes and SpaceVR Founder will be introducing Overview 1 during his keynote remarks titled “VR Space Exploration” at the 2016 Silicon Valley Virtual Reality Expo, in San Jose.
Their Overview 1 satellite and SpaceVR enables you to experience space.
SpaceVR and their Overview 1 satellite lets you experience space.
At the origin of every major problem – climate change, schooling systems that are awful, war, poverty – there's an error in perspective that these things do ’t influence us, that these matters are not joint. We built Overview 1 to change this. A new perspective will be provided by opening up space tourism for everyone in how we see our world and how information is processed by us. Astronauts who have had the opportunity to experience Earth and outer space beyond its borders share this outlook and it's inspired them to champion a means that is better. We believe that this can be the best precedence for humanity right now,” explained Holmes.
The Overview 1 microsatellite.
The Overview 1 micro satellite.
The miniature Overview 1 virtual reality satellite is equipped with two 4K detectors that have been paired with a 2D 360° camera and several wide field of view lenses that can capture an immersive sphere of video. The VR satellites offer users an unprecedented view of space, and the planet Earth that until now has only been accessible to some handful of lucky astronauts. Currently the strategy will be to launch a fleet of Earth-bound Overview 1 satellites, although the company hopes to expand much beyond our planet and send their cameras throughout the solar system.
After now and the successful financing of the Kickstarter campaign this first round of investments, SpaceVR is on track to have their first demonstration Overview 1 satellite functional just as early 2017 and launched. While the satellite and the ground communication systems that are required remain developed, the firm will also be focusing on content delivery and distribution channels for their 3D orbital experiences. Although I ca’t envision the company will have much difficulty locating interest, locating the perfect outlet is an important measure.
You'll be able to see the SpaceVR Kickstarter video here:

While the first strategy for the Overview1 and SpaceVR was to develop a camera to capture the experience aboard the International Space Station, directions shifted and decided to develop their small sovereign satellites instead. SpaceVR wo’t be dependent on the astronauts, that have limited time available, on the ISS for getting new footage by having satellites which they command, but instead they are able to only do it themselves. SpaceVR is working on the development of Overview 1 with NanoRacks, a business that specializes in helping new companies develop and launch space technology capable of being deployed from your ISS. You can learn more about SpaceVR, and join to preorder a year’s worth of VR content (for only 35 dollars!) on their website. Discuss further in the SpaceVR newsgroup over at 3DPB.com.

If you desire to visit space, you either need a Donald Trump-sized bundle or the kind of patience just the Dalai Lama can relate to. A brand new firm called SpaceVR wants to alter all that, and you'll just want a VR headset and $10 to orbit the Earth if it's successful.

The company found a Kickstarter today to make this occur. The plan would be to send a tiny 12-camera rig that fires three dimensional, 360-degree video to the International Space Station aboard a resupply mission. New virtual reality footage will be available every week, but will only be accessible with a subscription. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it's like Netflix, except you really get to go to space." "It is LIKE NETFLIX, EXCEPT YOU GET TO GO TO SPACE."

SpaceVR is asking for $500,000 to cover launch costs and the first year of operations, with backer levels that start at one dollar and go all the way up to what DeSouza calls the "extreme experience" — seeing the VR footage while on a parabolic flight. (In the space sector, airplanes which make parabolic flights are fondly called "vomit comets."



You can get a year-long subscription by giving $250, which likewise grants you early access to the content to SpaceVR front up. Other contribution rewards include matters like 3D models and files of the camera, a Google Cardboard headset, and there are levels where you can sponsor whole school's worth of access or a classroom to SpaceVR.

Once SpaceVR gets a few recording sessions out of the way, they'll have the astronauts move the camera to different areas around the ISS.

The goal is to dwell stream the virtual reality experience, but the problem right now is bandwidth — especially, the connection to the World of the ISS. Businesses with equipment on board simply have use of half read more of that, although the space station can send data at 300 megabits per second to Earth. SpaceVR will have access to anywhere from three to six megabits per second constantly, thanks to its associate firm NanoRacks, which runs the commercial lab aboard the space station. But DeSouza says they'll be requesting more. SpaceVR would want access to do high quality live streaming virtual reality DeSouza says.

Way down the road Holmes and DeSouza imagine several other possibilities due to their virtual reality experiences, like joining astronauts on spacewalks, or riding in the spacecraft with them as they re-enter the atmosphere of the Earth's. But that all will have to wait until the first footage has been sent back and everything seems alright. "We are so dead-focused on 'just get it done' that the entire storytelling aspect is something we are going to have to look at afterwards," Holmes says.

I've heard enough about the powerful beauty of rocket launches to understand there is no replacement for being there. But virtual reality was undoubtedly the next best thing.

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